How actually calculate coefficient of friction?

I know this is not about CAM' CAD or CAE but do you know how actually calculate coefficient of the friction between surfaces in real life. So I can use it for friction analysis with one of the CAE software. I guess I need a dynamometer to measure static and dynamic friction force. Two objects to test coefficient of friction between them. And some objects to simulate normally mass. But I wonder there are any other precise method to do that?

Accepted answer

The coefficient of friction (COF) is a dimensionless quantity that represents the ratio of the force of friction between two surfaces to the force pressing them together. There are several methods to determine the coefficient of friction, depending on the specific scenario and available equipment. Here are some common methods:

1. Direct Measurement:
- Place the two surfaces in contact with each other and measure the force required to initiate motion (static friction) or maintain motion (kinetic friction) between them using a force gauge or a spring scale.
- Divide the measured force by the normal force (the force pressing the surfaces together) to calculate the coefficient of friction.
- COF = Frictional Force / Normal Force

2. Inclined Plane Experiment:
- Place one surface on an inclined plane and gradually increase the angle of the plane until the surface begins to slide.
- Measure the angle of inclination and the corresponding weight or force causing sliding.
- Calculate the coefficient of friction using the formula:
COF = tan(θ), where θ is the angle of inclination.

3. Drag Force Measurement:
- If dealing with fluid friction, such as air or water resistance, measure the drag force acting on an object moving through the fluid.
- Divide the drag force by the dynamic pressure (0.5 * fluid density * velocity^2) to obtain the coefficient of friction.

4. Tribometer Testing:
- Use a tribometer, a specialized instrument for measuring friction, to directly measure the coefficient of friction between two surfaces.
- This method often provides more precise and accurate results but requires specialized equipment.

Regardless of the method used, it's important to ensure that the measurements are taken under controlled conditions, with consistent surface properties, normal forces, and environmental conditions. Additionally, multiple measurements may be needed to account for variability and obtain a reliable average coefficient of friction.


2 Other answers

Believing that you can accurately calculate Coefficient of Friction is a mistake. You CANNOT have a design that has high sensitivity to CoF, it is foolhardy in the extreme. Consider the likely locii of CoF to be experienced in the application and design something that will handle this range. If you continue down the path implied by the question, you will end up deluding yourself into believing there is an actual answer, and it can be relied upon. Sure there are some highly controlled situations where the percentage variation in CoF may not be that great, but these are rare in practical application. So expect that, and design accordingly.

To figure out how much things rub against each other, we use something called the coefficient of friction. It's like a score that tells us how sticky or slippery two surfaces are when they're pushed together. One simple way to find it is by measuring the force needed to start or keep things moving against each other. You divide that force by how hard the things are being squished together, and bam, you've got your coefficient of friction. Another way is by tilting one surface and seeing how steep you can go before things start sliding. Measure that angle, do a little math magic, and there you have it. There are fancier methods too, but these are the basic ones. Just remember to keep things steady when you're doing your tests, and don't forget to do a few tries to make sure you've got it right.